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Final fantasy tactics summoner
Final fantasy tactics summoner




These things in summation result in the AI mistakenly believing its capable of dispelling Golem with weak melee hits and that doing so is equivalent to dispelling five statuses with said mistaken % Status Priority calculation. It operates this way because of a mistake in the math in calculating the % Status Priority when Golem is active on part of the programmers, and a number of minor but sloppy errors. (Also, Golem's behaviour in regards to the AI is indeed a glitch. He just pointed out that you made a misunderstanding with Xifanie's post. When Nyzer himself came back to clarify this for you, there was no reason to be pedantic and act like he was incapable of comprehending your post - or even defend yourself. (Check the edit date on his initial reply and compare it to the post date on both Xifanie's and my own initial post to see this.)

final fantasy tactics summoner

I can see that you might have somehow misconstrued her as questioning Nyzer despite the lack of quote posting so because Nyzer, far later, edited a secondary explanation of a glitch that does exist with Golem into his post unrelated to the one the OP was asking about. The OP did not ask "What is the glitch with Golem?", and Xifanie's post is a response to the OP questioning whether the standard mechanical behavior of Golem is a glitch.






Final fantasy tactics summoner